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Author Topic: Franchise NHL - Questions Section  (Read 297134 times)

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joeshmoe

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Re: Franchise NHL - Questions Section
« Reply #180 on: September 10, 2012, 01:35:58 PM »
yeah it would basically expire them as soon as they hit their 40 games , you can have it set to either make the teams roster invalid as soon as they hit the 40 or that they can stay on the minors but the next time they are moved to the MLR they couldnt be moved back down.

I thought the two year contract was so that people knew exactly when the contracts expired.  This way that teams weren't losing prospects unreasonably. 
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Offline PigsRule

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Re: Franchise NHL - Questions Section
« Reply #181 on: September 12, 2012, 08:58:19 AM »
:bump: for Chris/joeshmoe + Peter/hf6k...  guys can u clarify, pl? thx
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Florida Panthers ... link to team page

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joeshmoe

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Re: Franchise NHL - Questions Section
« Reply #182 on: September 12, 2012, 10:07:35 AM »
While we are on the subject is this correct?

Playoffs
The playoffs are based on NHL rulings in that first-round playoff matchups are based on the current NHL standings. The division winners in each conference are seeded Nos. 1-3, while the remaining five teams are seeded Nos. 4-8, according to point total. Teams are not reseeded after each round.  Playoffs will last four rounds.



aug23-12: split this topic out of the daily vs wkly line-up rule update.


Im not sure what the question actually is.
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Offline snugerud

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Re: Franchise NHL - Questions Section
« Reply #183 on: September 12, 2012, 12:09:06 PM »
Are our playoffs based on NHL standing or league standings?
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joeshmoe

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Re: Franchise NHL - Questions Section
« Reply #184 on: September 12, 2012, 06:28:07 PM »
Are our playoffs based on NHL standing or league standings?

Ours
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hockeyfreak6000

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Re: Franchise NHL - Questions Section
« Reply #185 on: September 12, 2012, 08:57:49 PM »
standings are based on our league stats.  Teams were seeded according to.. divison winners at 1-3 and the remaning 5 teams were placed by most points. Our league followed the same format as the nhl playoffs. 4 rounds ending with east meeting west. I had to split the league into two seperate leagues on fantrax due to fees. If you search the forum I'm sure you could find the final standings for all 30 teams last season.

welcome to the league.

Thanks
peter

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hockeyfreak6000

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Re: Franchise NHL - Questions Section
« Reply #186 on: September 12, 2012, 09:02:09 PM »
wow this coulld be intresting
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Re: Franchise NHL - Questions Section
« Reply #187 on: September 13, 2012, 10:54:27 AM »
Here are some screen shots of my league setup as an example. 
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hockeyfreak47

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Re: Franchise NHL - Questions Section
« Reply #188 on: September 13, 2012, 10:54:48 PM »
Are Ben Bishop and Branden Holtby (WSH) available for FA? Can I make Bids on them. They say they are in free agent list.

no they are not available ... see list http://www.profsl.com/smf/index.php?topic=71612.0

who says ?





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Re: Franchise NHL - Questions Section
« Reply #189 on: September 14, 2012, 09:39:45 AM »
copy of our league rules and settings as well, in case it helps.  Its a very different setup than most leagues on Prosfl. 

League Rules --

Rosters

Active roster minimum is 25 players, maximum is 30 players. ( 4 centers, 8 wingers, 6 defense, 1 goalie, 11 bench)

Minor league minimum is 0 and maximum 10.


Releasing Players

Releasing a player with a salary over 750k  a year will incur a 75% cap hit.

Players dropped will enter into a 2 week waiver period.  If a team claims the player they inherit the contract and the releasing team is not penalized.

After the 2 week period the player is considered an unrestricted free agent and can be signed by any team. If a team put ins a claim on a player other teams have 48hours to put in a claim. If multiple teams issue a claim for a player, priority will be given to the team lowest in the league standings.

Cap hits can be spread out over the term of the players contract or paid as a one time lump sum.
The lump sum choice is a one time option when dropping the player.

Contract Limits/Extensions
All contracts must be no longer than 3 years.  Contracts can be extended for a max of 2 years with an increase of 1 million to the original salary per year extended.
(ex. X player is making 3 million a year and you wish to extend for 2 years their contract increases to 5million per year.)   Contract extensions can only be made for players in their second year.

This will make a total contract 5 years ( 3 yr original contract + 2 yr extension)

When a player retires so does your obligation to honor their contract for the 2012/13 season,
Starting 2013/14 teams will still be responsible for players who retire cap hit. They can still be bought out under the normal buy out rules.

teams will be able to choose up to 3 players that are on the final year of their contract to apply a franchise tag and will be able to extend them for up to 2 years. (1 million added to salary per year extended).  The franchise tag can be used on the same player more than once.


Prospect Contracts
All prospect contracts start at 750k.  Their contracts do not count against the cap while in the Minors.
Any prospects still Minors eligible can have their contract extended indefinitely untill they are no longer Minors eligible.  Minors eligibility is based on age (max 25) or games played at NHL level (80 career total), whichever comes first.

The year that they are no longer eligible for the minor league will be the first year of their contract.
Example: Patrice Cormier plays 80games this year , his contract will be 750k - 1st year. Next year his contract would move to 2nd year.
If he fails to play 80 games, his contract next year would stay at 1st year.

Max # of Minor league contracts is 10.

Free Agency

All players coming off of contract will move to UFA.  To pick up a free agent you must create a post under the players name with a total contract bid. Contracts can be no longer than 3 years.  Minimum bid is 750k and bids will be in multiples of 100k.

 Bids must be in this format. (length * yearly salary = total contract)(ex. 2yrs * 3 million = 6 million total contract.)

A player is won by the highest total contract value followed. Tie break goes to the team bidding the longer number of years due to the commitment.

The highest contract value wins the bid.
Contracts will have a diminishing value for each year. (This is only for the purpose of determining a winning bid)
1 yr - 100 % value
2nd yr - 50%
3rd yr - 50%

this means 10 million @ 3 yrs will equal a 20 million value (10 + 5+5)
if you bid 10million @ 2 yrs it would have a 15 million value (10+5)

so in this example to win this bid with a 1 yr offer you would need to bid 20.1 million @ 1 yr. (the tie in value goes to the longer contract)

To give a more realistic example.

If you bid Dan Boyle - 3 yrs @ 5 million (5+2.5+2.5) = 10 mill contract value.

next bid could be 2 yrs @ 7 mill (7+3.5) = 10.5 mill contract value.

next bid could be 3 yrs @ 6 mill (6+3+3) = 12 mill contract value.

There is no limit to the number of players that can be auctioned at one time or the number of bids for a player.  A bid on a player is considered final when 48 hours has passed since the last bid.

No Variable Contracts:  Each year of a contract must have the same salary amount.  All contracts must be signed to at least $750k and must be in multiples of $100,000.

At no time can a team be over the cap unless they can make immediate changes in their roster(drop a player) You can not sign a player that will put you over the cap or over your roster limit expecting to make a trade.  Anyone guilty of that will receive a warning and next offense will be fined their next years 3rd pick, if you don't have your 3rd pick your 2nd, no picks will result in a CAP decrease.

 
****** Players that have been drafted by an NHL team can be signed via free agency only after the yearly rookie draft.   They will observe the same rules as normal free agency with one exception. They can not be assigned to the minors if they have been signed for 1million or more per year. They would need to be placed directly onto your active roster. *********

Yearly Rookie Draft
Trading of draft picks IS allowed.

We will have a 3 round prospect draft each year for the drafting of Minor leaguers.  Draft order will be determined by reverse order of standings in the regular season. Only players currently drafted by an NHL team is allowed and must meet minor league eligibility.

Injured Players

Each team has 2 IR spots for injured players.  While on IR Injured players do not count against your cap or roster limit.

IR spots can be used for short and long term injuries along with suspended players.  You can leave a player on IR for an entire season even after they return playing but will be added back to your roster in the offseason.

****** please note should you bump a minor league player up to fill the spot once they complete their 80 nhl games you will not be able to move them back to the minors*****

Cap

Our cap is currently set at 85 million. 
Trades

Picks can only be traded up to a max of 2 years in the future.

Roster Moves/trades/transactions:
- signings, trades and transactions can be made anytime during our regular season.
- After playoffs start transactions are locked including signings, trades.
- Transactions will stay locked until 1 week before our rookie draft to give everyone a hockey break.


These are the complete league setting and scoring



Rosters
Restrictions

    Minimum Total Players: 25
    Maximum Total Players: 30
    Minimum Active Players: 0
    Maximum Active Players: 19
    Maximum Reserve Players: Unlimited
    Maximum Injury Reserve Players: 2
    Maximum Minor League Players: 10
    Prevent illegal rosters: Never
    Allow suspended players to be moved to Injured Reserve: No
    Allow players on a bye week to be moved to Injured Reserve: No
    Injured Reserve players count toward roster limitation rules: No
    Only players on the NHL Injured Reserve List may be moved to Injured Reserve status: Yes
    Minor League players count toward roster limitation rules: No
    Minor League Eligibility:

    Condition
       

    Constraint
    Player age at present time is <= 25    Must meet to be eligible
    Goalies: Career+Current regular season total GP is <= 80    Must meet to be eligible
    Skaters: Career+Current regular season total GP is <= 80    Must meet to be eligible
    Injury Reserve Enforcement type: None

Pos
   

Min Active
   

Max Active
   

Total Max
   

Min GP
   

Max GP

Center (C)
   

0
   

4
   

   

   

Wing (W)
   

0
   

8
   

   

   

Defense (D)
   

0
   

6
   

   

   

Goalie (G)
   

0
   

1
   

   

   

Other Roster Preferences

    Allow players to play at an ineligible position without making the roster illegal: No

Scoring

Scoring Group
   

Scoring Category
   

Position
   

Points

Skaters
   

Assists (A)
   

Default
   

2

Skaters
   

Blocks (Blk)
   

Default
   

0.25

Skaters
   

Faceoffs Lost (FOL)
   

Default
   

-0.125

Skaters
   

Faceoffs Won (FOW)
   

Default
   

0.125

Skaters
   

Goals (G)
   

Default
   

3

Skaters
   

Hits (Hit)
   

Default
   

0.25

Skaters
   

Penalty Minutes (PIM)
   

Default
   

0.25

Skaters
   

Plus/Minus (+/-)
   

Default
   

1

Skaters
   

Shots on Goal (SOG)
   

Default
   

0.2

Skaters
   

Power Play Points (PPP)
   

Default
   

1

Skaters
   

Short Handed Points (SHP)
   

Default
   

2

Goalies
   

Losses (L)
   

Default
   

-1

Goalies
   

Saves (SV)
   

Default
   

0.125

Goalies
   

Shutouts (SHO)
   

Default
   

2

Goalies
   

Wins (W)
   

Default
   

4
Team Minimum and Maximum Requirements per Scoring Period

Scoring Category
   

Min
   

Max

Games Played - Goalies
   

2
   

None

    If a maximum has been met or exceeded: Do nothing.
    If a minimum has not been met by end of scoring period: All skaters or goalies, depending on the scoring category whose minimum has not been met, will lose all their entire stats for the scoring period.

Other Scoring Preferences

    Count 0-0 scores as wins, losses or ties: Yes

Transactions
Lineups

    Lineup Change System: Owners enter lineup changes
    Lineup changes are executed: Daily
    Lineup Changes are locked 0:05 (hours:minutes) Set amount of time before 1st game of the day

Trades

    Trade System: Owners propose their own trades
    Trading Period: All Year
    Maximum Trades per Team: Unlimited
    Trade Deadline Date: Tue Feb 12, 2013
    Trade Voting System: Commissioner

Claims/Drops

    Claim/Drop Privileges: Owners perform their own claims & drops
    Max # of claims per season: Unlimited
    Max # of claims per week: ( Free Agents: 3 , Waiver Wire: Unlimited ) starting every Monday
    Use Waiver Wire process: Yes
    Allow claims/drops before the draft: Yes
    Can't drop list: Not Used
    Pending claims/drops are viewable by: One's own team
    Free Agents
    Free Agent Claim System: Free for all (1st come 1st serve)
    Waiver Wire
    Priority order: Reverse Order of Standings (non-serpentine)
    Rotate Waiver Wire Claim Order After Each Claim: Yes
    Waiver Wire Claim Order Reset Days:
    Waiver Wire Claim Order Reset Time: 2:55 am
    Waiver Wire players are processed: After a selected # of Days
    Waiver Wire claim processing time: 3:00 am
    # of days players remain on waivers for: 3
    Automatically put players on waivers: Never
    Pending claims/drops are viewable by: One's own team

Salaries

    Salary cap: $85,000,000
     View Salaries           Download Salaries
    The following will count towards the team salary cap: Reserves   
    When a team exceeds the salary cap: Do nothing
    Default Free Agent Salary: $750,000
    Minimum Player Salary $750,000
    When a player is released to the Free Agent Pool, his salary: Remains the same
    Default Waiver Wire Salary: $750000.00
    When a player is released to the Waiver Wire, his salary: Remains the same

Contracts

    Contract Type: Automated
    Contract Duration: 3year(s)
    Allow contract extensions: Yes
    Contract option year is after : 2year(s)
    Maximum length of contract extension 2year(s)
    For each year extended, salary increases by: $1000000.0
    When a player becomes a Free Agent, his contract: Remains the Same
    When a player goes to the Waiver Wire, his contract: Remains the Same
    When a player is drafted, his contract: Changes to1st

Draft

    Draft Type: Offline
    Draft order type: Manual - Non-Serpentine
    Draft order: San Jose Sharks, Edmonton Oilers, New York Rangers, Winnipeg Jets, Colorado Avalanche, Calgary Flames, Philly, Boston Bruins, Ottawa Senators, Toronto Maple Leafs, Florida Panthers, Detroit Red Wings, Montreal, Los Angeles Kings, Pittsburgh Penguins, Tampa Bay Lightning
    Undrafted players go to the: Free Agent pool

Miscellaneous
Tie Breakers
Standings Tie Breakers

1. Head-to-head record

2. Most fantasy points for entire season

3. Randomly selected
Matchup Tie Breakers

1. None
Keeper League

    Keepers are imported from a previous league by the Commissioner: No
    Keeper league going into future seasons: Yes
    Maximum # of keepers per team: 41

Prizes

    This league does not use prizes (or they have not been configured yet)

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