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Fantasy Leagues => Franchise GM: Rules Changes => Franchise GM: History Books => Franchise GM => MLB Leagues => Franchise GM: Clarifications & Discussion => Topic started by: Flash on February 15, 2015, 08:39:53 PM

Title: Trade Committee and Trades
Post by: Flash on February 15, 2015, 08:39:53 PM
During the past week or so, the Trade Committee has reviewed the FGM trade process and engaged in lengthy discussions via PM.  The Trade Committee has come to a consensus on the following:

Trade Committee:
In order to make sure trades are reviewed and processed in a timely manner, we will have 8 members on the Trade Committee.  There is no requirement for a 100% vote.

Trade Approval/Veto Process:

•   There will be a 48 hour window for each trade.  The 48 hours will begin once each participating GM has posted a rationale for the trade.

•   All Trades must go through the 48 hour time period, regardless of when they are approved.

      o   During the off-season, at the end of the 48 hour period, the trade will be processed as soon as it can be by the league moderators.

      o   During the season, at the end of the 48 hour time period, the trade will be processed by the league moderators at 12:01 am EST of the next available day.  Example:  Trade is posted on Monday and the 48 hour period ends on Wednesday, the trade is then processed at 12:01 am EST on Thursday.

•   Each trade must receive 5 approvals.

•   If a trade receives two vetoes prior to receiving the 5 required approvals, the trade is invalid.  A veto must be accompanied by an explanation.

•   If the 48 hour time period passes, the trade will be ruled valid if it receives at least two approvals.  This will be viewed as a process of a simple majority (2 approvals vs. 1 veto), since two vetoes would automatically stop a trade.