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Fansville College Experience: Archives / Fansville logos are now live
« on: October 24, 2023, 05:23:40 PM »
All team logos are now live. If you click on the team logo it will now take you directly to the Fantrax roster.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 411
Fansville College Experience: Archives / Fansville logos are now live« on: October 24, 2023, 05:23:40 PM »
All team logos are now live. If you click on the team logo it will now take you directly to the Fantrax roster.
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ACC vs SEC CFB / ACC vs SEC CFB logos are live« on: October 24, 2023, 04:55:03 PM »
All league logos are live. If you click on a team, it will take you directly to the current year Fantrax roster.
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Field of Dreams: Archives / Field of Dreams available teams« on: October 24, 2023, 04:53:03 PM »
The following teams are available:
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ACC vs SEC CFB / ACC vs SEC CFB sign up sheet« on: October 24, 2023, 04:32:23 PM »Wait list: Fantrax ID: Schools interested In: You can own 1 team in each conference 416
Fansville College Experience: Archives / BCS Gameday schools currently available« on: October 24, 2023, 04:28:24 PM »
Schools available
SEC Pac 10 Big XII ACC Big 10 417
Fansville College Experience: Archives / BCS Gameday sign up sheet« on: October 24, 2023, 04:27:01 PM »
Teams available
American: - Big Eight: - Big Sky: - MAC: - Mid Atlantic: - SWAC: - Sunbelt: - WAC: - You can own one school in each conference where schools are available. Each conference has its universal player database. You can pay Jon directly through Pay Pal - asherjonathand@gmail.com Fantrax ID: Schools you want: 418
Fansville College Experience: Rules / BCS Gameday Rules & Settings« on: October 24, 2023, 04:24:11 PM »
League rules summary
League Name: Fansville Power 7 CFFB Duplicate Player Allowance: Across Different Divisions Scoring System: Head-to-Head Points Maximum # of teams: 84 Playoffs Playoffs will begin in this Scoring Period: 13 (Nov 22/22 - Nov 28/22) and last for 1 periods (rounds). Playoff matchups entered manually: Yes * To view the playoff bracket, go to the Standings screen and click on the Playoffs tab. Player Pool Player Pool:All Division I - Football Bowl Subdivision teams Players transferred to another FBS team, not in the player pool will continue to get stats: No Rosters ** Branded roster regulations: Each team must maintain 14 branded players TmDEF on your rosters at all times. This consists of 9 offensive players, 1 kicker, 1 punter, and your TmDEF. That's a total of 12. Restrictions Maximum Total Players: 45 Maximum Active Players: 14 Maximum Reserve Players: 31 Maximum Injury Reserve Players: Not Used Maximum Minor League Players: Not Used Prevent any transaction that would cause a roster to become illegal: Always Injured Reserve Enforcement type: None Pos Min Active Max Active Total Max Quarterback (QB) 0 2 Running Back (RB) 0 2 Wide Receiver (WR) 0 3 Tight End (TE) 0 1 Running Back/Wide Receiver/Tight End (RWT) 0 3 Kicker (K) 0 1 Punter (P) 0 1 Defense and Special Teams (DST) 0 1 Position Eligibility Other Roster Preferences Scoring Scoring Group Scoring Category Position Points Offense Fumbles Lost (FL) Default -5 Offense Interceptions Thrown (Int) Default -5 Offense Kickoff Return Yards (KRY) Default "Calculate Per Scoring Period, Cumulative: From 1 to 1000, award 0.3 point(s) for every1KRY" Offense Passing Touchdowns (TD) Default 6 Offense Passing Yards (Yds) Default "Calculate Per Scoring Period, Cumulative: From 1 to 1000, award 0.04 point(s) for every1Yds" Offense Punt Return Yards (PRY) Default "Calculate Per Scoring Period, Cumulative: From 1 to 1000, award 0.4 point(s) for every1PRY" Offense Receiving Touchdowns (TD) Default 6 Offense Receiving Yards (Yds) Default "Calculate Per Scoring Period, Cumulative: From 1 to 1000, award 0.1 point(s) for every1Yds" Offense Yards After the Catch (YAC) Default "Calculate Per Scoring Period, Cumulative: From 1 to 1000, award 0.1 point(s) for every1YAC" Offense Receptions (Rec) Default 0.5 Offense Tight End 1 Offense Rushing Touchdowns (TD) Default 6 Offense Rushing Yards (Yds) Default "Calculate Per Scoring Period, Cumulative: From 1 to 1000, award 0.1 point(s) for every1Yds" Offense Sacks Against (Sk) Default -2 Offense Two Point Conversions (2Pt) Default 2 Kicking Extra Points Made (XP) Default 1 Kicking Field Goals 1-19 Yards (FG1-19) Default 1 Kicking Field Goals 20-29 Yards (FG20-29) Default 2 Kicking Field Goals 30-34 Yards (FG30-34) Default 3 Kicking Field Goals 35-39 Yards (FG35-39) Default 3.5 Kicking Field Goals 40-44 Yards (FG40-44) Default 4 Kicking Field Goals 45-49 Yards (FG45-49) Default 4.5 Kicking Field Goals 50+ Yards (FG50+) Default 5 Kicking Field Goals Missed (FGM) Default -2 Punting Punt Fair Catches (PFC) Default 1 Punting Net Punting Average (PuAvN) Default 0.225 Defense/Special Teams Blocked Field Goals for Touchdowns (BFGTD) Default 6 Defense/Special Teams Blocked Punts for Touchdowns (BPTD) Default 6 Defense/Special Teams Field Goals Against (FGAg) Default -3 Defense/Special Teams Forced Fumbles (FF) Default 2 Defense/Special Teams Fumbles Recovered (FR) Default 4 Defense/Special Teams Interceptions Caught (Int) Default 4 Defense/Special Teams Kickoff/Punt Return Touchdowns (RtT) Default 6 Defense/Special Teams Sacks (Sk) Default 3 Defense/Special Teams Safeties by the Defense (Sft) Default 5 Defense/Special Teams Shutouts by the Team (SHTm) Default 7 Defense/Special Teams Takeaways (TA) Default 4 Defense/Special Teams Total Yards Allowed (YdA) Default "Calculate Per Scoring Period, Cumulative: From 1 to 1000, award -0.02 point(s) for every1YdA" Defense/Special Teams Touchdowns - Defense (TDD) Default 10 Other Scoring Preferences Score Flex positions by the players' actual positions: No Count 0-0 scores as wins, losses or ties: Yes Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. This default day/time is 8pm ET on Wednesday. Before that time, official corrections will apply to your league from the past week. Corrections that come in after that time will not be reflected in your league stats/scores and standings. Transactions Lineups Lineup Change System: Managers enter lineup changes Lineup changes are executed: Daily Lineups will become locked 0:05 (hours:minutes) before start of game Trades Trade System: Commissioner enters all trades Allow trading of claim budget: Yes Allow trading of salary cap space: No Allow trading of draft Picks: No Claims/Drops Claim/Drop System: Commissioner performs all claims & drops Max # of claims per season:25 (Free Agents:25, Waiver Wire: Not Used) Max # of claims per week: Unlimited Use Waiver Wire process: No Allow claims/drops before the draft: Yes Can't drop list: Not Used Pending claims/drops are viewable by: All Teams Failed claims/drops viewable by: All Teams Free Agents Free Agent Claim System: Bidding Free Agent bids are processed on: Sun ,Mon ,Tue ,Wed ,Thu ,Fri ,Sat at 1:00 am EDT Bidding Settings Vickrey/Proxy (ebay-style) Bidding: No Bid tie-breaker: Rolling List Player claim budget: $2,500 Bid increment: $25.00 Minimum bid: $25.00 Show highest pending bids: Yes Show team with highest pending bid: Yes Pending claims/drops are viewable by: All Teams Failed claims/drops viewable by: All Teams Miscellaneous Tie Breakers Standings Tie Breakers 1. Head-to-head record vs. all teams tied with 2. Most fantasy points for entire season 3. Randomly selected Matchup Tie Breakers 1. None Playoff Tie Breakers 1. None Keeper League Keeper league Type: Dynasty Prizes This league does not use prizes (or they have not been configured yet) League Message ** Branded roster reguations: Each team must maintain 14 branded plaeyers TmDEF on your rosters at all times. This consists of 9 offensive players, 1 kicker, 1 punter and your TmDEF. Thats a total of 12. 3. Bowl slots are determined by overall record. In the event of a tie in record then we look at head to head matchup if schools met in the regular season. If no head to head then we look at total points to determine. All conferences will have teams that make bowls. 14 team conferences can have no more than 6 teams per conference. 12 team leagues can have no more than 5 teams. Ten team conferences no more than 3. BSN National Championship (weeks 13 & 14) #3 vs #1 #4 vs #2 All Bowl Games to be played in week 13 Orange Bowl #6 vs #5 Rose Bowl #8 vs #7 Sugar Bowl #10 vs #9 Fiesta Bowl #12 vs #11 Citrus Bowl #14 vs #13 Cotton Bowl #16 vs #15 Hall Of Fame Bowl #18 vs #17 Gator Bowl #20 vs #19 Peach Bowl #22 vs 21 Holiday Bowl #24 vs #23 All American Bowl #26 vs #25 Freedom Bowl #28 vs #27 Liberty Bowl #30 vs #29 Aloha Bowl #32 vs # 31 Sun Bowl #34 vs #33 Independence Bowl #36 vs #35 419
Field of Dreams: Archives / League logos go to Fantrax teams« on: October 24, 2023, 02:25:15 PM »
Hello everyone,
If you are interested in this league and want to see available rosters, please click the team logo. I have set them so that they go to the current year's roster. All salaries and contracts are shown on Fantrax. |
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